Conference Topics

  1. E-Accessibility
  2. E-Learning
  3. Innovative Computer Technologies and Applications

 

  • Accessible mobile environments
  • Mobile apps for people with disabilities
  • Software engineering for accessibility
  • Cloud Computing and Assistive Technology services
  • E-learning and accessibility
  • E-learning tools and environments for people with disabilities
  • Human Computer Interfaces for people with disabilities
  • Usability and Ergonomics
  • Web accessibility
  • End user tools for accessibility
  • Assistive technology
  • Technology design for people with multiple impairments
  • Accessibility and usability
  • E-Aging and Gerontechnology
  • Assistive Technology
  • Design for All
  • Automatic translation of Sign languages
  • Technologies for improving communication with Deaf people
  • Representation and Processing of Sign Languages 

 

 
  • Education of People with disabilities
  • Educational Environments for People With Disabilities
  • Inclusive ICTs in Education For People With Disabilities
  • Digital Systems for Open Access to Education and Learning
  • Adaptive and Personalized Technology-Enhanced Learning
  • Wireless, Mobile, Pervasive and Ubiquitous Technologies for Learning
  • Digital Game and Intelligent Toy Enhanced Learning
  • Computer Supported Collaborative Learning
  • Technology-enhanced Assessment in Formal and Informal Education
  • Technology-Enhanced Science, Technology, Engineering and Math Education
  • Technology Enhanced Language Learning
  • Motivational and Affective Aspects in Technology-enhanced Learning
  • Technology Enabled Learning of Thinking Skills
  • Recommender Systems for Learning
  • Smart Learning Environments
  • Virtual Worlds in Education and Training
  • Large Scale Implementation of Technology Supported Educational Innovations

 

 
  • Advances in Big Data Analytics
  • Information and Knowledge Engineering
  • Semantic Web and Web Services
  • Data Mining
  • Grid & Cloud Computing and Applications
  • Software Engineering Research and Practice
  • Computer modelling and applications
  • Modelling and simulation of systems
  • Digital image processing and pattern recognition
  • Mobile and ubiquitous computing
  • Soft computing techniques
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